Agency Super Pack V2.0
Fixed the bugs from the first pack inclulding the agency plane, bike and weapons.
Agency Garret Traver-Z
Agency Hedge Wildchild
Agency Makoto MZ - FIXED
Agency MTA Powerrun 77
Agency Pell Silverbolt 6
- This will still explode upon impact when airborn, like all planes
- Sped up slightly
- Uses the weaponized Mk.2 texture and weapons, credit to it's author
- Uses the orange skin texture, credit where it's due.
A fuckload of modded weapons, of which I can remember:
Automatic Rocket Revolver fires 5 rounds at 1km/s: wrecks EVERYTHING
Rocket Launcher fires 1 round at 100x damage at 1km/s
Assault Rifle dual wield, increased range & damage
Machine Gun increased range and damage
Automatic Sniper at 2km/s (Rail Gun)
Automatic Pistols which deal 10x damage and range
Triggered explosives with Space Rocket explosion
Lots more, can't remember them all right now.
Enhanced Grapple with 8km reach and 200m/s speed
Invincible Rico (if you want your original health or whatever - even though it makes you invincible - remove "player.bin")
NOTE1: Most vehicle mods require max upgrade, if you don't have that many parts then whap out bolopatch and get some.
NOTE2: The best weapon combo for completing cities etc is the rocket launcher and revolvers, get yourself high up and rain hell upon the site, destroying everything. Then just run round and pick up the crate :)