AutoMod is back!
- June 19, 2014 at 8:28 am #838071_dylanParticipant
- June 19, 2014 at 9:16 am #101264MiKeLMember
O i c nevermind that Last pm lol
I checked my pm before the forum
- June 20, 2014 at 1:27 am #1012671_dylanParticipant
- June 21, 2014 at 2:21 pm #101276BobMember
can you make a mod with it to swim faster?
- June 21, 2014 at 11:10 pm #101265Smartass NoobMember
About the adding weapons part. How does that work? Does it just stick a Black Market vehicle weapon to the roof, or could one add a specific weapon to a specific part of a vehicle?
- For example, could I remove the gun from the turret of the 8-wheel APC and replace it with a single barrel flak cannon? Or if I can’t remove the existing gun from the turret, could I put the large flak gun to the same spot, so the small gun wouldn’t be visible?
- What if I wanted to add like 4 SAM launchers to an ATV, but not generically to the roof? Instead to the sides, so the missile containers would form walls.
- Just how many weapons could I add to the same vehicle? What if I added so many weapons to the barge that the weapons would completely cover the vehicle in a thick layer?
That last point got me the most awesome idea ever. If implemented correctly, it could be a new era in vehicle moding. I’ll make a new thread for it at the mod ideas forum.
- June 28, 2014 at 7:46 pm #101266Smartass NoobMember
So how long do you think the mod will take to complete? A month? 3 months? More?
- June 28, 2014 at 9:15 pm #101378FINDarksideParticipantSmartassNoob wrote:So how long do you think the mod will take to complete? A month? 3 months? More?
As far as I know, automod went back to the grave again.
- August 10, 2014 at 2:20 am #101382demon4511Participant
Yes it has…
As I (Dylan’s C-Worker) has stopped modding, and he has other things he is working on.
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