Re: Re:Vehicle (Car) Values List
I have problems with the “VehicleDamageModule” Part from the first posting.
The Armor Values seam not work like it looks. Seams to be only IDs for different Armor Settings.
When i set Max_Health to 1 and Bullet_Armor to 1 only 1 Shot and the Vehicle is destroyed. When i change the second value to 2, i need many Shots. When i set it to 10000, it do not need a great different on Shots to destroy the Vehicle.
I test many but i cant get a result, where a Vehicle is much stronger than the standard value. I think at the moment i did not understand the values correct, anyone a idee how i can make a vehicle much stronger to bullets?