Re: Re:Traffic Control Mod
Changes traffic patterns in the game world
-increased spawn rate and amount (more air traffic)
-all plane types spawn (except agency and dlc)
-altered speeds and height
-Increased spawns (a little, too much crashes the engine)
-Increased draw distance (less pop-in)
-Added vehicles to road spawn ( firetruck, super large truck)
-Increased spawn rate and amount
-Increased spawn type amount (eg. the barge spawns more often)
As always, extract to “dropzone” folder.
-increase speed of world vehicles
-update spawn patterns
A couple of notes. When I used this with “Can’t Stop the Police” v1.3, my game sometimes froze. I believe the engine could not handle all the spawns. This has been alleviated somewhat with version 1.0.
I will be releasing a new version of “Can’t Stop the Police” in the next couple of days.
Amount of spawns and draw distance are a tradeoff (especially for land vehicles). To have more spawns, the draw distance would need to be decreased (more pop-in). Let me know what you think, more vehicles or longer draw?
If you experience any bugs, please post as there are a lot of variables affecting this.
i think longer draw distance is more important than more spawns. just my thoughts of course.