Re: Re:thespiritfox’s miscellaneous shitbag
Updates to Mod Package
I’ve added a few new things to the mod package. Worldsim.bin increases world vehicle spawns, the ATV and black market sports car have both been upgraded to handle somewhat better and to be faster, within the limits of regular driveability.
The moon is the moon from Majora’s Mask. If you don’t know what it is, google it. Then go download project64 and play it(buying a decent analog controller for your PC along the way if you need to) because you’re missing out.
Heatspawn has been increased. Heat will mean more now, I’m playing this on experienced and level 5 is something to be avoided at all costs, or you have to abandon what you’re doing and run like hell, which is how I like it.
The black market cutscenes have been disabled. I’ve added the extra weapons to the black market.
I’ll be modding the bubble gun soon to turn it into a 2 handed assault rifle with the minigun model that fires explosive rounds really really fast. Sometime in the next few days. It says that I made the minigun a 2 handed inventory item, some people have responded that it doesn’t work. I’m not entirely sure why it won’t let you pick it up into inventory, possibly something about weapon type. Giving another weapon the model should solve the problem just fine in practical reality.
The increased spawn worldsim.bin may be removed in a future revision, it’s fun while you’re flying but it appears to occasionally affect ground spawning. Going to test that more and see what’s going on.
The bubble gun is now a minigun.