Re: Re:How to add new things to Rico ?
as far as i can see you just take the model part out of one rbm file and place it in another one, then you place the original dds files for both models in the same folder, now unless you remap the uv which would be a pain in the ass you could make it into one model.
oh and if its off a bit you could edit the coordinates and move it about.
ps. don’t ask me how to do it i just got models working on the 360 so time to start hex editing and testing.